I am a work-driven junior developer, who loves learning, solving problems, and helping others grow.
Currently studying at 42, I am an active member of the student association committee.
I am curious, and have different interests including machine learning, user interfaces, both board and video games.
Outside of my studies, you can usually find me climbing, playing video games, or building side projects to solve dumb tasks.
Real-time multiplayer Tetris game built as a SPA.
Full-stack multiplayer Pong game with real-time features and user management.
Advanced Gomoku engine with a reusable Minimax AI, graphical interface, and algorithm arena.